Forced inside the walls of a single, pan-European city, small enclaves of survivors have sprung up in bastions on top of tall buildings. Set sometime in humanity’s future, civilization has entered a new dark age brought on by an infection that turns people into flesh-eating zombies. At other times it can be downright frightening, with tense standoffs against the undead deep inside dark, cavernous buildings.īut binding it all together is some very skillful world-building, and a storyline that tends to reveal itself only when things go terribly wrong. It can be dizzying at times, with the main character leaping from rooftop to rooftop, then grappling with enemies at close range. Watching the first-person parkour game played well - which I was able to do at this year’s E3 - is like watching an action movie from the first-person perspective. Everything that happens in Techland’s Dying Light 2 happens incredibly fast.
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